The Automated Interior Designer analyses architectural models and automatically places objects within a given region, based on user defined rules. The prototype imports 3D models from Cinema 4D, furnishes them and exports the composition back into Cinema.
Since a fellow student from the University of Applied Sciences Bremen and I have presented the AID indie study as a poster at SIGGRAPH 08 in Los Angeles, from this day it is also possible to generate small level for the Crysis leveleditor Sandbox2.
If you are interested in the techniques behind this gadget feel free to go through the paper.
Posted in: Computer Graphics, Project, Video